Gcodeman

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  • in reply to: TinyG not following simulated toolpath (G2/G3 issue?) #11171
    Gcodeman
    Member

    Thank you for replying. I’ve found a few other forum posts here of people complaining about the same type of thing in regards to G2/G3 moves.

    I’m hesitant to upgrade to the Edge firmware unless I know it’s stable & reliable enough for daily use. I don’t want to introduce other strange issues until I resolve my current issues 🙂

    It seems like a lot of the occurrences about this issue happen under a combination of the same circumstances:

    G2/G3 moves
    Helical plunging
    number rounding errors
    large I & J values

    I may have to try a combination of a few different fixes to see what works. I’ve only run into this issue on one of the projects I’ve cut out of a few dozen, but it’s frustrating that this is not a problem that I can proactively prevent from happening (save for the FW upgrade, perhaps).

    I have compiled a list of strategies found in other threads on this form to maybe avoid this in the future:

    Changes to toolpath generation:
    -always stick with mm rather than Inches
    -avoid helical-type plunges
    -reduce use of toolpath smoothing in Fusion360 so G2/G3 moves are not created if not necessary.

    Changes to post-processing:
    -Force Fusion to create G1 codes in place of G2/G3. cut segments rather than curves
    -modify the post-processor to not create counter-clockwise curves
    -change post-process to always generate 3 decimal points on code
    -Fusion has a setting for “USE RADIUS” which will generage G2/G3 lines with R values rather than I and J values.

    hopefully this is useful to someone else having this issue

    in reply to: TinyG not following simulated toolpath (G2/G3 issue?) #11169
    Gcodeman
    Member

    I should add – this problem occurs at the end of a 1.5 hr job with a lot of other helical plunge moves all using G2 / G3. This particular code snippet is at the end of 27000 lines of code that cut with no issues.

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